Why Warcraft Adventures Got The Axe

According to Brevik, he didn't see that as being a good move for Blizzard, which ultimately led to the cancellation of Warcraft Adventures. The team was deep into development of the game; far enough to tell that it wasn't offering anything revolutionary to the adventure game formula. Brevik said that what the team had was a "good" game, but not good enough. Again, you have to remember that Blizzard was still finding its place in the gaming landscape during the 90s, with games like World of Warcraft, Hearthstone, Heroes of the Storm and Overwatch still quite a ways off. While it could be argued that pretty much all of those games had something of a "me too" feel to them, they also offered something bold and new that brought a whole lot of new players to their respective genres. Apparently, that same quality was lacking from Warcraft Adventures, according to Brevik, and so it was canceled.